QUICK GUIDE
- ▸Every act exists at four difficulties — 30 stages × 4 = 120 stages total.
- ▸Each difficulty multiplies monster HP, damage and rewards.
- ▸Don't push the next difficulty until your DPS clears the current one in under 60 seconds per wave.
- ▸Higher difficulties unlock better Cube material drops, not just bigger gold numbers.
- ▸Why difficulty matters
- ▸What changes at each tier
Why difficulty matters
All 30 of an act's stages exist at 4 separate difficulties: Normal , Nightmare , Hell , and Torment . Monster stats scale; reward tier scales; and the drop pool shifts toward higher-tier materials at the top difficulties.
The switch-up rule
A clean heuristic: don't move up a difficulty until you clear the current one's hardest stage in under 60 seconds per wave . Pushing too early just wastes time on stages that take 3× longer for marginally better drops.
What changes at each tier
Unofficial fanpage. All assets belong to TaskBarHero · TesseractStudio / Nugem Studio.
- •Normal — the base experience. Stat baselines as designed.
- •Nightmare — meaningful HP/damage bumps; first place you'll really need party synergy.
- •Hell — large material upgrade tier shift. Worth the push as soon as you can clear it.
- •Torment — the top tier. Best Cube material drops, hardest bosses, deepest grind.
- •Heroes
- •Stages
- •Items
- •Monsters
- •Skills
- •Runes
- •Cube
- •Synthesis
- •Crafting
- •Materials
- •Pets
- •Storage
- •Skins
- •Mechanics
- •Buffs
- •Stats
- •Achievements
- •Leaderboard
- •Audio
- •Sprite Atlas
- •Search
- •Tools
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Stage map Toggle between difficulties
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Farm calculator Picks the best difficulty for your DPS
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Heroes
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Stages
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Items
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Monsters
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Skills
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Runes
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Cube
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Synthesis
→ WIKI
Crafting
↗ TBH.CITY
Materials
↗ TBH.CITY
Pets
↗ TBH.CITY
Storage
↗ TBH.CITY
Skins
↗ TBH.CITY
Mechanics
↗ TBH.CITY
Buffs
↗ TBH.CITY
Stats
↗ TBH.CITY
Achievements
↗ TBH.CITY
Leaderboard
↗ TBH.CITY
Audio
↗ TBH.CITY
Sprite Atlas
↗ TBH.CITY
Search
↗ TBH.CITY
Tools